Sonexus
Mobile App
Overview
This project focuses on the development of Sonexus, an app designed to facilitate connections between musicians. From identifying the problem to outlining each stage of the creation process, the study details the development of a platform that enables musicians to easily meet and collaborate. The goal is to offer an effective tool for connecting musicians, promoting in-person meetups and creative collaborations.
Problem
Many musicians find themselves isolated, for various reasons, from a musical social network.
Solution
To create an app that allows different users to find people based on various criteria, such as similar interests or location.
Process
The process covered the entire design journey, from ideation to prototyping, including iterative testing and refinement. It began by defining the project's scope and laying the groundwork, followed by gathering comprehensive insights into user behavior and needs.
Research
The first stages of the Design Thinking process helped setting a direction for the project. First, different methods of user research took place, including user research, qualitative research, quantitative research and competitive analysis. Then, the user was defined by creating user personas with empathy and journey maps.
Information Architecture
After defining the app's MVP, its core offerings, and key features, I began organizing its structure. This involved conducting card sorting, as well as defining user flows and task flows to ensure a clear and intuitive navigation experience.
UI Kit
This project involved not only the creation of the app but also the development of the brand. Along with establishing the brand identity, the app's style was heavily influenced by the use of a design system—in this case, Material Design. By combining the brand identity with Google's design system, I created the UI style that guided the entire design process.
Brand Identity
This image highlights the brand identity, showcasing the logo, typography, and color palette.
Test the prototype!
Conclusion & Insights
I really enjoyed working on the project because it was one of the first UX/UI projects where I worked in the whole process. It was a great opportunity to learn about Material Design guidelines.