I’m Tomas, a UX/UI Designer focused on solving problems and crafting intuitive, high-impact digital experiences.

5+ years exp

5+ years exp

5+ years exp

UX/UI Design

UX/UI Design

UX/UI Design

UX Strategy

UX Strategy

UX Strategy

Based in Buenos Aires, Argentina

Selected Work

About

I’m a UX/UI Designer with 5 years of experience crafting intuitive digital experiences for web and mobile. With over a decade in design—including industrial and product design—I bring a problem-solving mindset, technical precision, and a user-centered approach to every project.

I’ve worked with startups and established companies across energy, e-commerce, marketing, and media, helping shape mobile apps, websites, and web platforms that prioritize usability and business impact. Whether designing from the ground up or refining existing products, I focus on delivering seamless and scalable solutions.

I’m always eager to learn and refine my craft. I stay up to date with the latest design trends and technologies, and in recent years, I’ve developed a growing interest in AI and how it can enhance the creative process.

Work Experience

UX/UI Designer

GlueIQ

2024

The role involved UX design with a focus on creating intuitive user journeys, wireframes, and high-fi delity prototypes to improve user experiences. Responsibilities included collaborating with stakeholders through presentations and feedback sessions to align designs with business objectives and deliver user-centered solutions.

UX/UI Designer

GlueIQ

2024

The role involved UX design with a focus on creating intuitive user journeys, wireframes, and high-fi delity prototypes to improve user experiences. Responsibilities included collaborating with stakeholders through presentations and feedback sessions to align designs with business objectives and deliver user-centered solutions.

UX/UI Designer

GlueIQ

2024

The role involved UX design with a focus on creating intuitive user journeys, wireframes, and high-fi delity prototypes to improve user experiences. Responsibilities included collaborating with stakeholders through presentations and feedback sessions to align designs with business objectives and deliver user-centered solutions.

UX/UI Designer

GlueIQ

2024

The role involved UX design with a focus on creating intuitive user journeys, wireframes, and high-fi delity prototypes to improve user experiences. Responsibilities included collaborating with stakeholders through presentations and feedback sessions to align designs with business objectives and deliver user-centered solutions.

Product Designer

Apogii Inc.

2017 - 2024

Design of physical and digital products with a user-centered approach, covering everything from conceptual design to prototyping. Research, wireframing, and prototyping for digital products such as mobile apps. Close collaboration with multidisciplinary teams and suppliers. Creation of visualizations and renderings for project presentations.

Product Designer

Apogii Inc.

2017 - 2024

Design of physical and digital products with a user-centered approach, covering everything from conceptual design to prototyping. Research, wireframing, and prototyping for digital products such as mobile apps. Close collaboration with multidisciplinary teams and suppliers. Creation of visualizations and renderings for project presentations.

Product Designer

Apogii Inc.

2017 - 2024

Design of physical and digital products with a user-centered approach, covering everything from conceptual design to prototyping. Research, wireframing, and prototyping for digital products such as mobile apps. Close collaboration with multidisciplinary teams and suppliers. Creation of visualizations and renderings for project presentations.

Product Designer

Apogii Inc.

2017 - 2024

Design of physical and digital products with a user-centered approach, covering everything from conceptual design to prototyping. Research, wireframing, and prototyping for digital products such as mobile apps. Close collaboration with multidisciplinary teams and suppliers. Creation of visualizations and renderings for project presentations.

Industrial Designer

Laridium

2019 - 2024

Industrial product design, including 3D modeling of parts and assemblies, and the creation of technical documentation. Coordination of the Design and Development team, and close cooperation with different areas of the company.

Industrial Designer

Laridium

2019 - 2024

Industrial product design, including 3D modeling of parts and assemblies, and the creation of technical documentation. Coordination of the Design and Development team, and close cooperation with different areas of the company.

Industrial Designer

Laridium

2019 - 2024

Industrial product design, including 3D modeling of parts and assemblies, and the creation of technical documentation. Coordination of the Design and Development team, and close cooperation with different areas of the company.

Industrial Designer

Laridium

2019 - 2024

Industrial product design, including 3D modeling of parts and assemblies, and the creation of technical documentation. Coordination of the Design and Development team, and close cooperation with different areas of the company.

Designer

Freelancer

2014 - Present

I have worked on both industrial design and UX/UI projects, covering all stages from user research to wireframing and prototyping. My work spans various industries, and I have collaborated closely with multidisciplinary teams, including product managers and developers, to create user-centered solutions for both digital and physical products.

Designer

Freelancer

2014 - Present

I have worked on both industrial design and UX/UI projects, covering all stages from user research to wireframing and prototyping. My work spans various industries, and I have collaborated closely with multidisciplinary teams, including product managers and developers, to create user-centered solutions for both digital and physical products.

Designer

Freelancer

2014 - Present

I have worked on both industrial design and UX/UI projects, covering all stages from user research to wireframing and prototyping. My work spans various industries, and I have collaborated closely with multidisciplinary teams, including product managers and developers, to create user-centered solutions for both digital and physical products.

Designer

Freelancer

2014 - Present

I have worked on both industrial design and UX/UI projects, covering all stages from user research to wireframing and prototyping. My work spans various industries, and I have collaborated closely with multidisciplinary teams, including product managers and developers, to create user-centered solutions for both digital and physical products.

Education

Industrial Design

Universidad de Buenos Aires

2010-2017

Industrial Design

Universidad de Buenos Aires

2010-2017

Industrial Design

Universidad de Buenos Aires

2010-2017

Industrial Design

Universidad de Buenos Aires

2010-2017

UX/UI Design

Coder House

2023

UX/UI Design

Coder House

2023

UX/UI Design

Coder House

2023

UX/UI Design

Coder House

2023

UX Design

Google - Coursera

2024

UX Design

Google - Coursera

2024

UX Design

Google - Coursera

2024

UX Design

Google - Coursera

2024

© 2025 Tomas Leyro Diaz

© 2025 Tomas Leyro Diaz

© 2025 Tomas Leyro Diaz

© 2025 Tomas Leyro Diaz